onsdag den 25. september 2013

City: Grondal, a scaldic babarian city

Grondal

Grondal (1.320)
Grondal is a skaldic city in the middle of an uneven valley, where travelling is a big issue due to the amount of fallen snow. The city of Grondal consists of an old settlement and surrounding houses primarily made of wood and clay. Around 900 “Gronfolcs[1]” as they call themselves, live in houses within of the town wall. The town wall is supplied with watchtowers that are now old and on the edge of collapsing. Many attacks has over the years come about, but the many resent has been triggered by mainly thoughtless adventurers venturing into the wilderness or inexperienced miners hoping to find their own little goldmine. Near the settlement lie three big halls, one for each cast. When the time of winter falls over land, every family is given a section of the hall to sleep in. The halls have a separate room at one end for worshipping, and a huge cooking pit in the other end.
The rest of the Gronfolcs live along the forest and hillside, working respectively for the occupations Jarls, either mining, logging, gathering or herding.

Government
The people are represented by a Drott (leader) from each race. They (usually two) manage law and order relentlessly with little help from Grondal Council. This leadership is inherited or decided by choice.
 There exist three working classes: the accountable (jarl), the worker (karl), and the slaves (thrall). The casts work together in every occupation in Grondal. The Thrall, consisting of newcomers, homeless, orphaned and safety-seeking outlaws are commanded by the Karls, usually 1/20. The Jarls forms a leadership of usually 5 per 50 Karls, which contracts to the Grondal Council.
 Only few inhabitants of the valley are independent, and not under the rules of Grondal.

History
A fort created long ago by a clan of Goliaths, who tried to widen their territory while in conflict with a tribe of Orkins. But the unfamiliar environment made the Goliaths retreat to their familiar mountain surroundings.
Richard Blank - Leader of Blanksten
A nourishing river had made its way into the valley, which revealed the old Goliath fort to a travelling tribe of Farfs and Golons from the north. Grondal has since been a home for the tribe’s ancestors.
Since Grondals participation in the Hraun "kingdom" (1114-18), which covered the surrounding mountains. The city has been rather excluded from the “Lowlands” (southern cities). The town has not been either invited or considered in the Skaldin alliance. Which is said to be the main cause of the poor trade between them and the cities of the lowland.

Culture
The city has a well-deserved reputation for dirty deals and taverns filled with bandits and other outlaws. Once a year, on the last day of summertime, a big get-together happens in Old Bag Street. All shops are closed and everyone comes out into the street to party and drink ales made from the year’s gatherings. It changes from time to time, how much violence, vandalism and rape happens after nightfall, but whatever happens, on this very evening, it is said to strengthen the unity of the town.

Guilds and Powerhouses

Blanksten
Grondal is known for outlaws seeking a safe home. Thralls are the working class of such people, outcasts from society or clans. With repelling backgrounds of crime or simply misunderstandings, these inhabitants search protection, which is something the guild of Blanksten provides.
Blanksten consists of 53 people, only 10 of them are known. The rest are independent or undercover Karls that serve as rogues and assassins for the guild. Not all are inhabitants in Grondal.
The leader is Richard Blank, a farf/whiteskin male Rogue.


Economy and life of the Gronfolc
Grondal is rich on animals of burden, yaks and rams that are bred and used for carrying resources from the mines and gathering shelters in the wilderness. Grondal is home for hardworking and brave woodcutters and miners, and has a prestigious history of mining. Although the female Gronfolc appreciates decorative valuables, woodcarving and time-consuming leather crafting, these are often referred to as snobbish and useless. An occupation that weakens the worker. These are jobs for the Lowlands according to the male workers of Grondal.  
 Most time goes with producing enough wood and food to survive the harsh winter, which often cleans out the weak and sick. Due to the poor reputation amongst the lowlands, the arrival of foreign merchants cannot be relied on. In cases of possible starvation throughout the winter, mountaineers are made to seek out the stonerace/Goliath to attempt possible trade.
 Although the female Gronfolc appreciates decorative valuables, woodcarving and time-consuming leather crafting, these are often referred to as snobbish and useless. An occupation that weakens the worker. These are jobs for the Lowlands according to the male workers of Grondal.
 Hunting cabins in the outskirts of the valley stores tasty meat and fur from deer, wild yaks, wolfs and snow tigers, which is transported into the town by yak-carriages and sold on the market. Within the city walls, a growing number of pastures are filled with sheep, goats and cattle, which produce wool, leather and milk to the city. Also a short season of farmland produced corn for a month or two into the long winter.
Eksport
·       Rams and Yaks – Lowlands and Safehill
·       Bloodstone – Skaldin
Import (not worthy of trust)
·       Corn – Lowlands
·       Berries – Lowlands (baldrian)
·       Herbs - Baldrian
·       Fish – Lowlands
·       Advanced tools - Lowlands





[1] http://archaeology.about.com/od/vikings/qt/viking_social_structure.htm

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